Lots of 2D games on feature this week.
Feeling a bit off today but hopefully I did this post justice. It’s been a rough week, thanks for hanging in there with me. Enjoy.
This post is part of a series where I feature the most interesting new releases on Valve’s Steam store. With my first impressions commentary to go along with each. Learn more about this series at this blog post.
Feature: Axiom Verge
There’s been quite a few good looking metroidvanias come out these past few months. This one has the unique feature of “break the game itself by using glitches to corrupt foes and solve puzzles in the environments“. The interesting art style and very Metroid inspired looks don’t hurt either. I feel like I’ve seen this game before on Steam Early Access but it doesn’t look like it ever was in that program. Weird.
Mixed Feature: Alum
This just seeps weirdness and indie. I tend to avoid most point-and-click titles that get released because they tend to follow some general stereotypes that the genre hasn’t escaped since the 90s. Hard to say if Alum avoids them. But they’ve got quite the feature list:
- Full voice acting
- Intuitive puzzles with no pixel hunting
- Around 7-10 hours of gameplay
Something about this one keeps poking my attention.
There are a lot, a LOT of 2D RPGs released onto Steam every week. So, to find anything that actually looks different from the rest of the pack is rare. But I think CrossCode is one such game. It looks like actual work was done on this game. It’s got plenty of work done and instead of the typical turn-based combat system, it has a hack-and-slash stylistic combat. Which looks good. They even released a full featured demo so you don’t have to pay to try it out. Looks like it has another year to go before they’re completed but it seems quite promising.
Mixed Feature: Space Rogue
Probably the most blatant clone of FTL: Faster Than Light I’ve seen on Steam. Everything from the ship setup, the UI and the combat itself. Honestly, I’m surprised it took this long. Which, just to be clear, I’m ok with clones. So long as the developer isn’t stealing assets straight from the game they’re cloning, I see nothing wrong with it. There are a lot of differences to be noticed for sure such as the camera angle on the ship, the graphical style and the ability to mine. Beyond that, they’re clearly wearing their inspirations on their sleeves. Not really sure I dig the different graphical style and I wonder if they’ve really understood what made FTL so fun/popular. Most new clones don’t always grasp that. It’s way too early access for me to even want to mess around with it so maybe I’ll give it a look when they release in….Q4 of 2015.
Side Note: Galactic Civilizations III
Fresh out of Early Access and one of many 4X strategy TBS games I own. Oh gawds I own way too many in this genre. But it’s why I’m considering the strategy series. Anyway, I’m completely new to the Gal Civ series. I recently picked up all three when they were on sale and I’m hoping to tackle them in late summer but that’s TBD right now. I haven’t heard anything bad nor good about this title, but Stardock is usually a pretty good publisher.
Side Note: The Magic Circle
Oh, you’re a first person comedy game about being a broken/unfinished game. And you want $20 for the experience. Ha. Ha. Ha. -_-. Not funny. As you can tell, I’m not in the mood for joke games like this. We already have too many unfinished games being released as final products. And simply pointing out how unfinished you are multiple times will get old, real fast.
Thanks for reading!