It’s been a bit of a day but I’ve got a few features and side notes to see.
Ok, Anime Visual Novels. Quit making long trailers where all you show are names & faces of the game’s characters for two+ minutes. You aren’t giving us any reason to be invested them by doing that. Give us an overview of what the game is about, our objective, etc. I’m getting to the point where I want to skip any game that does this because it gives me 0 idea of what the game is about.
This post is part of a series where I feature the most interesting new releases on Valve’s Steam store. With my first impressions commentary to go along with each. Learn more about this series at this blog post.
Side Note: The Little Crane That Could.
Ok, cute title, overly-dramatic music and “dig-anywhere tech”. Check. Got it. It’s neat, its cute, amusing joke. But $12 for…well..is this even a sandbox? I guess it qualifies as one, barely. Anyway, $12 for this seems to be asking way too much. There needs to be more points than “I can dig anywhere I want!”. Because Minecraft has that technology as well. But you know what separates Minecraft from this game? Creative Potential.
Side Note: Kerbal Space Program
KSP has finally left Early Access after sitting in the program over a year. From what I’ve heard, it’s a great update and game. I do personally own it but with a scant 0.4 hours played, well, I can’t really comment on it. It got reshuffled in my priorities and I’ve mostly been waiting for it to leave BETA before I even thought of diving into it. But if you’re looking for a sandbox physics simulation game where you’re trying to launch your own space program, well, KSP seems to be one of the best right now.
Side Note: Verdun
I talked about a game last week called: The Lost Battalion and criticized it heavily for not featuring WW1 in a realistic manner. Well, surprise surprise, a game called Verdun releases this week which is more along the lines of what I expected. A multiplayer FPS with a realistic take on the first world war. That actually looks realistic and not over the top cartoony. Granted these are two different types of genres, but, the point I’m getting at is that marketing/advertising is very important to whether your game lives or dies. In The Lost Battalion’s case, well, I think it’s going to sink. Verdun on the other hand has a lot of popularity already. Around 2K players playing right now. From a relatively unknown developer, that’s a surprising feat.
Side Note: Magicka: Wizard Wars
It’s been described as League Of Legends but with team killing, by a friend of mine. Which sounds completely and utterly insane. So, let’s try it out. I’m going to. Because I’m a masochist apparently. I mean, what’s the worst that could possibly happen?
Ok, this is actually probably only interest youngsters. But I like edutainment games that break the mold of typical education. By involving the player so that they learn while having having fun. And this is probably one great way of doing it. I have a soft side for educational games and whenever I see a creative one like this, I have to give it some features.
This is one where you should watch the trailer and see what it’s about. And while it may be in early access, Exanima’s combat system shows a lot of promise. It’s got a great visual style, atmospheric music by the sounds of it and even a different kind of combat system. Even if there are some, in my opinion, jarring atmosphere breakers. I mean, they heavily detail the combat system to the point that your character can trip over obstacles but then they don’t have the character open doors. It’s a little bit weird. Even the combat itself gives off a bit of a floaty feel from what I can observe. But that’s observation and not actually playing it so, hard to say.
Thanks for reading!