Well, the only true Featured game this fine Wednesday is a on-rails shooter. Weird, I know. Got some mixed features and an anti-feature as well.
Another general reminder that trailers with framerate counters and Bandicam/FRAPS logos on them are still not professional.
This post is part of a series where I feature the most interesting new releases on Valve’s Steam store. With my first impressions commentary to go along with each. Learn more about this series at this blog post.
Mixed Feature: Hover: Revolt of Gamers
Bit of a weird name. Bit of a weird art style. But there’s something rather interesting about this colorful parkour action game. We don’t get too many parkour games and I think the most mainstream one was that title by EA. I never did play it because I really really dislike first person platforming. At least this one looks to have third person, so, I might like playing this one. Seems like they want to have cooperative and competitive play during the main campaign as well. The music featured in the trailer isn’t too bad either.
Mixed Feature: Fallen: A2P Protocol
Speaking of weird names, this one is quite the mouthful. And I haven’t seen a title so heavily borrow mechanics from XCOM: Enemy Unknown like this. The look of the grid system, some of the art style of the maps and the general functionality of the UI. I’m not going to say they are in the wrong for doing this as it’s clearly their own baby. Unlike a lot of other people who get bothered by devs “stealing” game mechanics from other devs, I don’t. I only start taking issue when devs steal assets from other games and put it in their game with only minimal changes. When that happens, then I have issues. Anyway, getting back on track. I like seeing more games in this genre style of TBS. And if they execute it, well, all the more power to them.
They game seems about one third complete from my reading of their store page. They’ve only got 5 of the 15 planned missions complete. They want to add female characters, a new race, more animations, polish and grow the metagame before they consider it complete. Would I buy the game at this point? No. It’s way too early in the game’s development for me to really want to get involved. Even if I was buying Early Access games which I’m not. Still, seems promising and I got to give the devs kudos for being very open about their plans. They aren’t throwing around the usual vague statements that I see on a lot of early access games. They actually list out everything they have so far and what they want to do. It’s very refreshing to see that. Added to wishlist for future consideration.
Mixed-Feature: Space Beast Terror Fright
My first suggestion for these devs would be to come up with a better name. One that feels less awkward. Like Space Beast of Terror & Fright. Or Frightening Beast of Terror. I don’t know, something more than that. Or give the actual beast(s) a name. Just sticking with a more or less generic name is going to get your game overlooked on its own. It’s not fair, but that’s how it works. Anyway, this is yet another early access game and it seems like the roughest of the three titles I’m featuring today.
That HUD is way too crammed for my liking. Combine that with the GIGANTIC gun on-screen, the muzzle flashes and you can barely see what’s going on. Especially with all the dark lighting. I get that was probably intention to amp up the intensity but I find I don’t really like my field of view that heavily restricted. I at least hope that FoV is adjustable because if that is below 90, ooo boy we’re going to have issues. Trailer doesn’t really show off much else but I guess that’s ok for an early access title at this point. Just make sure that gets improved before launch. Show off more features than shoot and die. I’d like to see more of what we can do than just shoot down really dark corners and enemies we can’t really make out.
Extreme-Anti-Feature: Accidental Runner
I shouldn’t even feature this game as all I have to say are negative things. Everything from the awful font, to the low-budget development to the abusively difficult gameplay shown off…. Well, suffice it to say I really dislike games such as these. When the quote of first paragraph on the store page is this:
TIRED OF EASY STUFF? WILLING TO FEEL ANGER AND FRUSTRATION? THEN THIS IS YOUR GAME. I BET YOU WON’T BEAT IT. NOT EVEN THE FIRST LEVEL.
Well, I get the feeling that this isn’t a game you complete. It’s one that trolls you and I don’t like these games. The Steam reviews seem to confirm this as well. This is looking like a must-avoid at all costs unless you want to lose a couple of bucks.
Feature: Blue Estate The Game
I sorta cheated by watching some gameplay of this title before writing this blog post. First few mins I was ready to write it off. I’m not often impressed by rail-shooters. But then, then the humor and art style reminded me of another game with…let’s say Warrior with a lot of Shadow and terrible puns/jokes. The shooting seems reasonable too though without first hand experience I can’t say for certain. It even has quick-time-events that look very touchscreen inspired but according to Jim Sterling, who was playing it, they worked just fine. So, go figure. Maybe we really can make good rail shooters still.
I want to play this with a light gun now. I think that would be really neat. Adding it to the wishlist. Which, that has to be the first on-rails shooter I’ve ever been even mildly interested in playing. That speaks volumes on its own, I’d say. Give the trailer a look or some gameplay videos. Yeah, it’s clearly immature but so are a lot of games and I occasionally like playing them. Maybe this might revive interest in this genre outside of arcade cabinets.
Thanks for reading!